School Escape DAy Information
School Escape Day
Looking for a Fun and Safe School Event?
Inspire Your Students with a Thrilling Escape Room Adventure
Are you looking for an exciting school-wide event that fits easily into busy schedules, is inexpensive and fosters your students’ problem-solving skills? Escape with us! and more. Our exciting, story-driven 3D online escape rooms will have each class in your school working together to decode secret messages, answer riddles and find clues to escape.
Themes
April-June + September
Zoo (Grades K-2 - easy)
Superheroes (Grades K-3 - easy)
Haunted House (Grades K-8 - medium)
Secret Agent (Grades 1-8 - medium 1-3; easy and fun 4-8)
Escape Space (Grades 3-5 and Sky Science G. 6 - medium)
Cabin in the Woods (Grades 4-7 - medium)
Sorcerers (Grades 4-8 - tricky)
Time Travel (Grades 4-12 - medium 4-7; very hard 8-12)
Forensics (Grades 6-8 - lots of math)
Escape the Island (Grades 6-12; hard)
Escape the Science Lab (Grades 6-12; medium-hard)
Ultimate Challenge - Escape the Acient Tomb (Grades 8-12 - very hard)
French
The ratings of the escape rooms are for full fluency in French. Certain escape rooms will be a better fit depending on your classes' level of fluency. If your students aren't fluent, Zoo is good for the younger grades (K-2) and Agents Secrets is good for 3 and up. Grade 7s have escaped Agents Secrets and enjoyed it. If the teachers are looking for something tricky, Sorcellerie is a lot of fun but requires greater fluency. Grade 7 classes have enjoyed Évasion du Laboratoire which includes science and math. Île Déserte is great for a challenge as long as they are fluent in French.
Zoo (maternelle à 2e année / moyenne), Agents secrets (1e année à 9e année / facile), Sorcellerie (4e année à 9e année / moyenne), évasion du laboratoire (6e année à 9e année / moyenne), Criminalistique (6e année à 9e année / moyenne), Île déserte (6e année à 9e année / difficile), Crypte ancienne (6e année à 12e année / tres difficile), Voyages dans le temps (6e année à 12e année / tres difficile).
Popular Themes
Escape The Zoo
You’re on a class trip to the zoo. You find a note: Zookeeper is sick. Please feed the animals! You must solve the puzzles to feed all the animals. Hurry, the animals are getting hungry!
Kindergarten skills: Counting to 10, matching symbols to letters, letter recognition up to L, pattern recognition, simple addition - 3 + 1 + 2 = 6
Grade 1 skills: Same as K, plus simple addition - 2 + 1 + 4 + 5 = 12
Grade 2-3 skills: Counting to 10, matching numbers to symbols, simple morse code, letter recognition A-Z, pattern recognition, simple addition and subtraction - 3 + 1 + 4 - 5 = 3
Superheroes
A plane is in trouble. Help your fellow superheroes by solving the puzzles and save the plane!
K-2 skills: whole alphabet, counting 1-10, simple reading (secret messages can be read out by leader), pattern regonition, riddles.
Secret Agent
Welcome agents! We have a crisis on our hands and need our very best secret agents to solve the case. There are files with important information hidden in the secret headquarters of an international ring of criminals that must be retrieved. Good luck and don’t get caught!
K-2 skills: Simple addition, pattern recognition, directions and maze recognition, morse code decipher of single word.
Grades 3-6 skills: Addition, pattern recognition, directions and maze recognition, decode morse code.
Grades 7-9 skills: Addition, pattern recognition, logic, deciphering clues, decode morse code.
Sorcerers
Calling all Sorcerers. You must find the magic gem in the castle to stop evil from spreading around the world! Find the gem before it’s too late!
Grades 4-7 skills: Following directions, simple chess knowledge (not needed but helpful), addition, subtraction of three-digit numbers, multiplication of two digit numbers, BEDMAS, pattern recognition, logic, deciphering clues,. Tricky puzzles.
forensics
You have been assigned to the case of the missing teddy bear! Use forensic science to solve the case. You’ve must find evidence to eliminate suspects. Be careful; you don’t want to blame the wrong person!
Grade 5-6 skills: Multiplication/division and percentages, identifying elements on the period table, logic, math puzzles, deciphering symbols.
Grade 6-7 skills: Multiplication/division and percentages, BEDMAS, Pattern identification, Logic riddles, Deciphering symbols.
Escape The island
The class won a trip to a tropical island. On the way, the plane has engine problems and crash lands on a deserted island. Everyone survives the crash landing. Now they must figure out the puzzles to find food, shelter and get rescued.
Grade 7-12: Decipher clues, use logic, read x/y coordinate grid, pattern recognition, and decode Morse code.
Mildly Scary Themes
Haunted House
You have been assigned to the case of the missing teddy bear! Use forensic science to solve the case. You’ve created a list of potential suspects and must find evidence to eliminate suspects from the search. Be careful; you don’t want to blame the wrong person!
Grade 5-6 skills: Multiplication/division and percentages, identifying elements on the period table, logic math puzzles, deciphering symbols.
Grade 6-7 skills: Multiplication/division and percentages, BEDMAS, Pattern identification, Logic riddles, Deciphering symbols.
Cabin in the Woods
You are out on a camping trip but get lost. All your phones are dead. You find a mysterious cabin in the woods. It is surrounded by spooky trees. Enter the cabin, turn on generator, charge your phone and call to be rescued.
Grade 4-7skills: Identifying elements on the period table, logic, math puzzles, decoding binary and reversal codes, electricity, riddles.
School Themes
Escape Sapce
You are a crewmate on a spaceship and must complete tasks and identify the imposter before they find you. Solve all the puzzles and be weary of your surroundings, you don’t know who you can trust!
Grade 3-5 skills: Pattern recognition, deciphering symbols, riddles.
Grade 6 skills: Sky Science fun, DART, deciphering symbols,
Escape the science
Your class is stuck in a science lab and must work together to escape. Popular with Grade 7 teachers as includes science and math puzzles that fit curriculum. Escape in May/June to reinforce concept or September to introduce concepts. Easy for Grade 9.
Grades 7-9 skills: Periodic table, read a clock, balanced hangers (math), complex pattern recognition.
mEDIUM - Hard Themes
Time Travel
You find a time machine and are wisked off to the past then the future. Solve the puzzles to keep the time machine going until you arrive back to your time. We have two time travel escape rooms. The Grade 4-7 escape room is medium difficulty and the Grade 8-12 is very hard.
Grade 4-7 skills: Logic math puzzles, deciphering symbols, pattern recognition.
Grade 8-12 skills: Very challenging deductive reasoning, logic, math puzzles, deciphering symbols and pattern recognition.
ancient tomb
You are leaning about archaeology and visit an ancient tomb. You learn that there may be hidden treasure hidden within tombs. Analyze the various rocks and solve the puzzles to move on through the rocky tombs. Hurry to be the first to claim the treasure!
Grade 8-12 skills: Multiplication/division and percentages, logic, math puzzles, deciphering symbols.